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  #509  
03-14-2012, 02:14 AM
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Phylum
No Artificial Colours
 
: Sep 2008
: Rock bottom
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I don't really like either mud in the current iteration.

I think modding the pigman to act like a farm animal or dog is the best option. Another option is creating a new mob with the behavior of an animal. I may be able to find time to look, but I won't be doing anything pre-mod API, seeing as I want to learn to use that anyway.

Maybe use farm animals for now. According to MO pigs would already make the right sound to be paramites, so that is an avenue worth considering.
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