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I won't read that because I haven't completed the game yet, but I'm at least eighty percent done now, and I don't get it. The only complaint I have is the combat, and I have a pretty big complaint about that. It's awful. It just doesn't work right. Shepherd will not stay in cover. He bounces out of it if you even think about looking in another direction, and instantly gets his ass hammered by every cocksucker on the screen. I had to do one particular battle ten fucking times because I couldn't convince the son of a bitch to stay in cover. And then there is the bullshit decision to have the hardest enemies to kill decide that close combat is the way to go. This game is not designed for close combat. Shepherd's normal melee move is unbelievably weak, and his strong melee takes so long to execute that half of the enemies just stroll to the other side of you while you're performing it. Not to mention that doing this means you have to stand up, and leave cover, opening you up to every motherfucker with a rocket launcher to fuck your asshole loose.
But the rest of the game is normal Mass Effect. Not the greatest story ever, but told well. Thane's section of the game, in particular, is extremely well done. I don't know. I guess you either like it or you don't, but the nonsense people are screaming about their awful decisions just seems like a bunch of whiny shit. The game is better written than Mass Effect 2, and it really goes out of it's way to tie up all the loose ends. I like it.
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For what it's worth, there's a difficulty option called "Roleplay" where they make the battles a lot easier. At least, that's what they said it would be like. Not sure if you tried that though.
Garrius Black!