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  #92  
02-01-2012, 01:48 AM
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AvengingGibbons
Sewer Sleg
 
: Apr 2010
: England
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Fixed that then. Problem is that if a player is off his Nav mesh, he simply doesn't know how to get back to his starting point. I've stuck up an NPC collider over that door.

Edit: apologies for double post.
Is an NPC collider like an invisible wall? btw, if i bash a clacker all the way to the giant sleg, will they attack the clacker?
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