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pupbenny's suggestion reminded me of this; reduce the damage done to Munch by the Vykkers in the upper area of The Loading Docs. That shit was painful.
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Good one, I'll make sure that gets passed along.
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Also, something more general that occurred to me when I was looking at videos of that level; is it possible to make the various chutes and wells look like they actually have some depth to them, rather than just being shallow bowls with a shabby texture?
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You mean travel wells should look like they're deeper? I should think that's problematic if they're just placed on top of the level geometry. Or do you mean the forced perspective gubbins that's often seen at the end of the earlier levels?