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  #1466  
01-22-2012, 02:20 AM
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Manco
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: Aug 2007
: based damage system
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Prototype started out fun, but for me the novelty wore off once I realised the developers’ solution to giving the player lots of power and freedom was to fill the game with enemies that soak up damage, masses and masses of useless soldiers, and stupid hard time limits.

e: Also the plot was really kinda dumb.
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