Clearly the only solution is CryEngine.
@Varrok, going with a 2D engine would result in the game being very close to the original, which I’m guessing isn’t what the team wants to do.
2.5D, if done well, can have a much greater scope than 2D graphics in terms of depth, dimension and weight.
It would also mean the graphics wouldn’t end up being upscaled to a ridiculous degree in 10 years time, as is normal for AO/AE today.
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