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Paul, this is actually what I was asking you in PM last year, remember? I wanted to know the grid so I could match the camera's view in my scene to the cameras in the Abe games ^^ It took me lots of adjustments to find the best perspective, and even then it still wasn't quite right
Edit: I'll share the object's I made, I'll sort it next time I'm on my laptop. My scene was the first screen of feeco depot, so i made the flooring, flooring pattern, some piping, the slig news TV info station. (I didnt texture anything coz I'm hopeless at that)
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hmm I see. I was thinking make a plane that matches the grid? Get that to render as "the screen" and use the plane as a reference?