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Funny... this was a bug in the original game, but we never spotted it on PS3. Nor did at least three separate QA teams. Hmm. Is the problem that no Clakkerz are talking at all, not to Stranger nor to each other?
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The animation for a conversation initiating started, (both Stranger and the Clakker turned to face one another) yet nothing was spoken, there was a notable space where something perhaps was meant to have been spoken for about 5 seconds, however the Clakker turned around and walked off.
I'm afraid I can't recall whether or not other Clakkerz were clucking around in the distance, sorry
