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  #24  
12-22-2011, 03:54 PM
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Phylum
No Artificial Colours
 
: Sep 2008
: Rock bottom
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The chase music is put together by the game semi-dynamically, much like the Mountain Beats from Rayman 1. The low pulses will be somewhere in the Sounds.dat, as will the drum fills but they won't form a coherent song.
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