:
Header is:
quint32 iFirstFileOffset;
quint32 iNull1;
quint32 iMagic; // (Indx)
quint32 iNull2;
quint32 iNumFiles;
quint32 iUnknown1;
quint32 iUnknown2;
quint32 iUnknown3;
Then you have:
char iFileNameBytes[KMaxFileNameLength]; // KMaxFileNameLength = 12,
quint32 iStartSector;
quint32 iNumSectors;
quint32 iFileSize;
For iNumFiles.
The file data I think is relative offset from the end of this data at the starting sector, the sector size is 2048.
|
I'll give it a go. Sorta new to this, but I've got some experience.
__________________
I make games, programs, music and stuff so yeah
|