I dunno how feasable it is, but how about a sort of 2 player versus? Small non story related puzzles where 1 player is a mudokon and 1 player is a slig on guard.
The slig's gameplay could involve blacking out the side of the screen he's not looking at, so the player can't see the mud just like AI sligs can't when they have their back turned. Then the blackout disappears if the mud makes a sound the slig would normally be able to hear.
To keep the slig from camping the entry you could say he has to guard multiple spots so he HAS to move from time to time or he loses the match or something.
Just thinking out loud for now, would take a bit of brainstorming to make the singleplayer gameplay work in multiplayer versus.
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