Leave. Now.
:
I think you misunderstand me; my comment was in regard to the character detail level seeming out of place with the world. With the camera further away, the characters doesn't seem to be overly detailed because they are a small portion of the screen.
Retexturing the levels is something we can do, and indeed, are in the process of doing.
|
Ah, okay. As long as the levels are re-textured, I'm game.
Revisiting the Storm Circle issue, would it be within your do-ability to keep the rain falling after you activate it? It makes slightly more sense than my former suggestion of having it rain for five seconds then stopping, and could provide a nice change in atmosphere. Maybe this is just me, but I love rainy levels in my games.
Put some rain ripples on the water, show the spooce engorging. Would be lovely.