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  #49  
11-24-2011, 02:17 PM
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Fuzzle Guy
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: Apr 2003
: Greater London, UK
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Oddworld

I think what most of us, as the hard core fans of the series would like to see is something that clearly bridges the tone and atmosphere of the first two games into the tone and atmosphere of Stranger.

It needs to be set on the same planet - it's the same world, the same dark stories are being told. Dark and Dingy, mysterious and atmospheric. Noir. Grit. They're all some of the things we loved about the first two games which Munch's Oddysee just lacked completely.

Oddworld was a beautiful place. The artwork within the games locations were beautiful. They picked up again with Stranger's Wrath so let's get it back !
  • Darker Atmosphere
  • Replace the SoBe Vendors with Sekto Springs Vendors. Water is the healthiest health up of all!
  • Make the Mudokons seem more pathetic. When the Sligs beat a Mudokon in the first two, you felt really sorry for them. I really didn't want my Mudokon's to die in the first two games - in MO, I personally didn't care.
  • Get rid of all the cartoony stuff. Similar Sound Effects to the first two games and Stranger if at all possible - it'll help with the atmosphere. I don't know if new music - or even re-using AO AE and SW music - is too much to ask. But a man can dream!
  • Wild Fuzzles look and act like Strangers Wrath Fuzzles.
  • Hiding in the Shadows?

  • Bolamites chillin' in the Raisins Cave and Clakker Porn Magazine on the desk in a Glukkon's office. I rest my case.

I really LOVED a lot of the things in MO. Getting to see the Mudokon Villages etc. really was great - it would just be a lot nicer if they tied in better with the other games so yeah. My main gripe is atmosphere.

We're really making you guys work for your money... apologies.

Edit: Also, yeah. Does it HAVE to be just Fuzzles in Vykkers labs? I mean, surely you already have a tonne of live ammo CG Models and behaviours programmed... (I'm just being picky, throwing ideas out there now.)
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Last edited by Fuzzle Guy; 11-24-2011 at 02:20 PM..
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