Play as 2 terrorist mudokons shutting down minor industrial facilities or something in co-op, with some story, go. Co-op would be nice certainly as I've said but I don't get why it has to be THAT "competitive", so much that it eliminates story like CoD and Halo. You can make it competitive with time trials/challenges or whatever in Oddworld, but as a seperate mode, same with the singleplayer. You can say it's like Portal 2 but many games do this. Leaderboards where people can try to beat other people at speedruns/mudokons rescued and whatever else there might be. Then again you could also have achievements for that; why not have both? Already been discussed but I think it's the best way.
Just an opinion, anyway. It'd certainly help and I don't see what is wrong with making an Oddworld game appeal to people who like to play co-operatively; twice the fun, or people who like to apply challenge to what they do.
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FrankerZ
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