I think that we've already seen a varying level bit- In AO and AE, some Mudokons take longer to respond, same with some sligs. But, yeah, have some be more depressed than others, that'd be cool. And I like the mental insanity one- if you tell them to follow you, they do a random other command, like attack or work, and when you open a bird portal, they run screaming from it in fear. But, alas, I think that we're doomed to less and less complicated game dynamics, more and more graphic and animation detail as time goes on in the oddworld series. It seems to be the way the winds are blowing.
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