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I heard it would be better without the repetitive sidemissions. Is it really just things like "Go to the other side of the island to get me 5 boxes of fruitjuice!"?
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That's part of what I don't like. Although I'm only in act II, the majority of the side quests have been boring fetch crap. "I lost my teddy bear/necklace/etc, go find it", "I got separated from ____, will you look for him?" or "Bring me X cans/bottles of Y". And I really thought I'd enjoy the lack of firearms and emphasis on melee combat, but after a while it just gets old. Maybe it's because I find myself using the same combat strategy for just about every zombie/infected that I encounter. It's pretty much just "Kick, kick, swing, kick, beat/slice whatever I've knocked to the ground" over and over.
I keep waiting for some awesome plot twist/development, but so far...Not so much.