I'm trying to keep away from introducing an actual economy into the server. What's currently in place is a system to keep animal spawning on an acceptable level. Admins could spawn animals from time to time, but when you have spawning power at your finger tips you tend to use it whenever you need it. By requiring a bit of effort (hunting down Endermen and Zombies respectively) it sort of balances itself out. After all you had to hunt down the animals originally.
As for the price, right now it's $10 to spawn an animal and you get roughly $1 per endermen/zombie killed. It might be a little too steep so maybe I'll lower it, maybe to a 1:1 ratio afterall, I'm not sure.
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