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  #37  
09-05-2011, 05:07 AM
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brechtos
Fuzzle
 
: Jan 2010
: Belgium
: 109
Rep Power: 16
brechtos  (61)

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Unfortunately, short of upping the resolution of the plant textures (which I've already done) there's nothing else that can be done about that particular problem; it's caused by how the engine handles the alpha channel of textures.
I had another look at those screenshots and I really feel that those grass sprites could use some more transparancy or at least a slightly lighter color to match the original a bit more and also to make them blend in better with the environment. In those new HD pictures they seem to draw to much attention.(Pictures from the first town).

Same thing for those flowers in the tutorial shots. They just don't seem to blend in with the rest of the environment like they should. Mainly because the lighting doesn't match the lighting of the surroundings. But that has probably been fixed allready or at least I hope it is.
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