thread: Abe HD Ideas
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  #238  
09-01-2011, 06:53 AM
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Michael
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: May 2010
: Birmingham, England
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I just read the September Dear Alf on the Oddworld website and one of the questions made me realise something I hadn't noticed before. The question points out that when a grenade explodes, only Abe is knocked over from the blast and sligs/other mudokons don't fall.

To jump back to Abe HD ideas for a second, it would be a nice touch for the new game if JAW could implement the shockwave to affect every character on screen (probably within a radius with smooth scrolling). I can imagine the animations being the same as when they get back up after being smacked by Abe in AE
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