At the same time, if worded correctly and done tactfully, at the right time, achievements can even emphasis points in a game and actually add to the game play experience, rather than detract from it.
Like in Portal 2 at the start of one of the last chapters, and (Don't read if you haven't completed Portal 2 yet) the main antagonist lures you into a trap:
GlaDOS: "Ahh! Well, this is the part where he kills us!"
Wheatley: "Hello, this is the part where I kill you."
"CHAPTER 9: The Part Where He Kills you"
ACHIEVEMENT UNLOCKED: The Part Where He Kills You
However I've no idea how anything like that could be implemented into Abe HD. It's a very good example of an achievement done right, but it's a shame I can't think of many more examples.
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