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The way I see it, the people who care about the story will play it. The people who are ambivalent about the story will likely play it because the gameplay is fun and rewarding. People who just care about achievements will play it because it has achievements.
I don't think achievements are something that detract from a game if done properly.
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That's a good way to think about it! Looking back, I don't think my last post really got to the point I was trying to make!
I just meant to say that some developers, in a bid to appeal to the majority of gamers, significantly alter the gameplay and features of a game, and in doing so alienate their original fanbase. I think it's a shame when games (and movies for that matter) change for the sake of the people who never really cared about them in the first place.
It wasn't my intention to point at JAW specifically- I know JAW respect the IP and I'm confident the new Oddworld games will be great! I meant to speak far more generally, only using Oddworld as an example of a game I would personally be disappointed if this happened to- not that I ever thought it would
In hindsight, trophies and difficulty settings were pretty bad examples of changes considering the point I was trying to make, since, like you said, they do not detract from the game at all!