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I think it would in Oddworld's case.
If I do something spectacular I feel pleased because I've done something spectacular. I don't need a popup to tell me I done good - to know that what I've done was not just meant to bpossible but meant to be attempted would, IMO, detract from the feeling.
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That's cool that you can ignore/accept not having trophies but for all of the potential new Oddworld gamers, trophies will not be a sacrifice to the atmosphere, and core, even outer core of the game at all col. Actually why do you think it takes away from Oddworld?