I agree that co-op doesn't sound too appealing to me. Maybe if there was one co-op mini game added as a bonus, but it has no place in the main campaign. Abe was the lone schmuck on a mission from Odd to save his brothers. I think co-op would negate the lonesome, suspenseful atmosphere.
I've never really thought of Oddworld as a "game", more like an interactive adventure story. One of the key selling points of AO when it was originally released was that there was no score-keeping or continues or HUDs. To add a co-op/multiplayer aspect makes me feel like its drifting into the gimmicky waters OWI originally tried to avoid.
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