That's an interesting point. You mean like Portal 2 where the co-op campaign's story differs from single player? I think that could work well with Oddworld. Like two Mudokon buddies left behind in Rupture farms during Abe's escape, they could round up Mudokons hidden in the deepest bowels of the factory, leading them on a journey similar to that of Abe's. I think it could add loads of depth to Oddworld, looking at a variety of POVs.
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