Perhaps screen-by-screen checkpoints?
Path checkpoints can prove exhaustive because some of the paths are very long and complex. But honestly, quicksave in AE didn't take anything away from the experience for me. I still died plenty of times, and there were more than a few moments where I was damn glad that I had quicksaved one or two screens prior.
Quicksave also made it less unbearable to get perfect quarma. Many of the path checkpoints in AO did not include the secret areas. So not only did you have to do the secret area over again, but had to make the effort to get to it.
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