I understand your point Jordan, but I don't think quiksave makes the game "easier" since you are not actually changing anything, it just makes it less frustrating.
The part in AO which makes me beg for quiksave the most is when elum is eating the honey in Paramonia and you need to switch off the UXB, if you die, then you have to go through the process of whilstling to the mudokon and blowing up the slig etc all over again!
I think Gamespot's verdict on AE perfectly sums it up
:
If you hated the first one, it's likely because of the lack of save points, so you should definitely consider giving this series another try.
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