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07-09-2011, 04:15 PM
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Manco
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: Aug 2007
: based damage system
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But we don't have a central Master Overlord (though I do have a Dark Tower) to govern our lives or claim ownership of Everything.
We have about ten different evil lairs and fortresses scattered across the server. The problem is we have too many Overlords.


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That's an interesting idea, but not really what I want from my minecraft experience.
Pretty much this. It's like how EVE Online has an economy - sure, it's interesting in theory, but in practice it gets complicated real quick. I'd rather not get bogged down by bureaucracy when building giant blocky penises.

Plus, there's the fact that any economy would quickly go to shit when everyone has their own personal mine networks.
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