View Single Post
  #32  
06-13-2011, 07:48 AM
Skibur's Avatar
Skibur
Chippunk
 
: Mar 2007
: Australia
: 27
Rep Power: 0
Skibur  (58)

Looks like I can't edit the OP any more, so I'll post the latest right here!

Here's a shot of the low poly with normal and ambient occlusion maps, the same with wireframe overlay, and the beginnings of a diffuse texture!

The wires show that quite a few parts aren't as optimised as they could be, but I see this as probably being a pretty important part of a game environment, the player might even ride on it at some point, so I think the detail is necessary.
Normal and AO map need some manual fixing, and the diffuse is going to need a lot of love, but I'm excited to get this finished and looking great!

I'm loving this thing so much.
Attached Thumbnails
Click image for larger version

Name:	NrmAO.jpg
Views:	129
Size:	444.4 
ID:	12686   Click image for larger version

Name:	Wires.jpg
Views:	162
Size:	376.5 
ID:	12687   Click image for larger version

Name:	Diffuse.jpg
Views:	151
Size:	356.0 
ID:	12688  

Last edited by Skibur; 06-13-2011 at 07:53 AM..
Reply With Quote