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Pretty nice variation, just a couple of minor issues:
*The first time I played the game crashed after I died on the first screen, though it didn't crash when I replicated the same conditions afterward
*On the first screen the right ledge doesn't look like you should be able to hoist onto it (hoisting on thin air)
*The lower platform on the screen after the shrykull portal briefly plays the falling animation with sound when you walk over it from the right (checked & you have overlapping collission lines on that platform)
*For some reason the path transition wouldn't trigger for me (too far from the screen edge?), Abe just dissappeared to the left of the screen without anything happening. I had to jump into the path transition to get to the next path
*The sleeping slig on the 2nd screen doesn't wake up even with a mine exploding near him, his only purpose seems to be to disrupt your chanting when he runs into the right mine
Apart from that very nice stuff, can't wait to see more!
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I already brought those issues to OddMan360 when I tested this level for him. So I'm sure he was already fixing it by the time you made this post
