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So did the models of Much Oddysee back in the days.
Turned out the movement controls of the game sucked pretty bad. A game runs or falls with it's playability, NOT graphics.
Looking at stuff is awesome. But if you don't know how it plays, you can't say anything about it.
Oh, and I am not worried. I just want to play something sooner then later before brainstorming and thinking over how the quintology should end already.
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Well soon as MO has gone already and people have said what they don't like about it, hopefully they will pick up the bits people didn't like and improve on it in some way. Feedback is key!