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04-17-2011, 12:20 PM
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Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
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The one only thing I'm going to say here is that I'm deeply disappointed, no matter if it's pre-production test or not.

:
You can't compare this to AO or MO or any other Oddworld pre product screen shots. Why? Because those where HD renderings of NURBS based environments or hand drawn art work, these are ones REAL TIME 3D of what engine they plan to use (AFAIK).

I think most people just can't understand that its technically impossible to get the same level of detail as a HD Maya rendering VS real time 3d rendering :/
You can't say this level of... detail ... is the maximum for whatever engine they're using. The number of polys/textures' resolutions indicate like this is from about 2004-2005.

PS: Seems like I said more than only one thing. Call me a liar, I don't care
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