EDIT: Oh okay I just realised something.
These shots are interesting and I wonder where they're going with them - Perhaps they could be just an experiment done by them to see how directly re-creating a concept image in Maya would work. If that's the case, it's hugely successful on their part.
For a brief minute I did think that this is what they're working on as a final level for Abe HD until I read some more and thought better of it. But that's made me think a little.
What if the final product may not be what I or anyone else expected at all? Maybe instead of a facelift of the original game, perhaps we should be expecting a decent game that's actually quite different from the original. It's as the developers of the Half-Life remake said once: If you want the feel and atmosphere of an original game, the only guaranteed way to experience them is to play the original game. It's a bonus if you get the same feeling in a remake - Especially when that remake is done by different people.
Can any of you give examples of a game remakes that really preserve or expand upon the feel and atmosphere of their original games? I can't think of any myself. Any remakes I've seen (But okay, I haven't seen/played many) have been improvements on the originals, but at the same time, totally different from them.
Last edited by DarkHoodness; 04-12-2011 at 06:12 PM..
|