I like quicksave because I prefer to be able to get through games rather than spend ages honing my skills. But I acknowledge that they're not a very good mechanic.
People wouldn't have complained so much about AO if the checkpoints had been more logically spaced. I'm thinking in particular of stretches in Scrabania where you had to backtrack multiple times to get spirit rings and blow up bombs; one mistake and you'd have to repeat the whole process again. That's not a challenge; that's just annoying.
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Spending as long as I do here, it's easy to forget that Oddworld has actual fans.
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