i felt that from munch's oddysee onward, the character design had suffered drasticly. i never really gotto play SW when it was realeased as my xbox died a few days after i bought the game (and i havnt bought it on steam as im not wasting my money on the same game twice when the remake is released on psn) so i only really saw the first bounty.... so i didnt get to see most of the characters but of what i did see(not counting live ammo) stranger was the only oddworldish character there. and the clackerz were by far the lazyest character design ever.
as for munch, 2 characters stood out for me as being... crap. most of all were the meeps... what the fuck was that about? and i didnt really like the idea of the big bro sligs neither, somethin just didnt feel right with them.
lets hope they go back to the original species design for future games.
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