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  #1277  
03-23-2011, 01:38 PM
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Manco
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: Aug 2007
: based damage system
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Cel-shaded Prince was okay, but the whole way through I couldn't shake the feeling that it was really bare-bones gameplay.

Whole thing just felt too basic - one enemy at a time, really linear paths combined with a world that felt like it was built in ruins?
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