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  #273  
03-21-2011, 11:09 AM
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Paul
Outlaw Sniper
 
: Jun 2007
: MilkyWay
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Well I have tested your variation Jango and it was really harder than I expected. I had finished Zulag 2 Complete with Shrykull Powers and all Mudokons but now I'm a little bit disappointed, cause when I looked up the first Directory-Message from Zulag 3, my game crashed and I have to restart nearly the whole Zulag 2 again, which take me more than an hour to complete. =(
Same problem here ;@

Also some of the text is hard to read, its like crushed up quite small and the ddcheat debug info can cover some of it too in the story screens

:
Well I just finished Zulag 3 and as nice as it was I can't help but feel that the whole thing relies more on luck that anything. I find that on parts you just have to be lucky and hope you have grenades left from another room just to clear some parts. I find it unfair. It relies on pure luck because you can't go back to a finished door to restack on grenades. If we had some clue that we may need to save grenades than it would be ok but from what I can see there is nothing. Apart from that. It's very frustrating. In a good way of course. Feels like I'm playing the original game for the first time again.

I am working on the Stockyard return. However I have run into a major problem. For some reason objects keep dissapeering off the screen and random ones are poping up
Make sure screen to load in is correct if things "pop up".
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

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