
03-17-2011, 01:13 PM
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Stingbee
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: Feb 2011
: Romania
: 83
Rep Power: 15
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Yes I already have the decoder app that extracts them all. That don't help in knowing which frame sets are what animation though.
E.g frames 2, 7, 5 might look like a slig walking, but might be a slig exploding, you get the idea.. plus I want them mapping onto the resource ids that can be found in the games exe.
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can you rip all the slig animations and convert them to BMP?
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Sliglover09
Because sligs, are plain awesome
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