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A big part of the problem fans are having with the newer Oddworld installments I think, is the inconsistency with Steven Old's brilliant character and environment designs. There's a definite devolution in design after he left and that might very well be the biggest factor in the loss of the Oddworld feel in the newer games.
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Farzad is an amazing character designer, and I don't think you can tell MO is the way it is now because of his designs. That would just be a slap in his face.
MO is the way it is because it was rushed.