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  #18  
02-09-2011, 04:03 AM
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Oddey
Outlaw Bomber
 
: Oct 2007
: Denmark
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I kind of liked the whole idea of the dice. It let a third party decide upon the outcome of a battle, rather than just hoping the other person would be willing to part with their character. No, I say we keep the dive roll thing in, and make it just like the last Creeper.

As for interchangable weapon parts, I have a feeling this will just not work. Maybe it will, but I will not like it much. I like to think of the Creeper-style RPGs as short and simple RPGs, but with very different systems.

I don't know about other weapons, but grenades should work fine, and mines could work, but only when you aquire large amounts. Then, if we do the revolution idea or something, one could set them up as traps, which a player must do a dice roll to avoid, depending on how many there are.
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Congratulations, Oddey, on winning FC's fanfiction competition two years running! You are clearly the man to beat!

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