How about every player starts with 500 Moolah and can then buy different weapons, armour and oddities. Some armour would be race-specific and would affect walking/dodge speed. Maybe for every successful hit, the player earns some more Moolah.
After playing Fallout 3, maybe for this RPG we could try some targetting. (ie. Shoot at the left leg) Also after playing Borderlands and Call of Duty Black Ops, maybe the option to modify your weapon? By increasing clip size, adding a scope, putting a mini-chainsaw on the end of the weapon, etc.
Attacking might utilize two dice rolls. One for whether it hits/misses/gun jams and then another dice to determine critical hit damage. What if we had some objectives like a Demolition or Sabotage mode where each team has to try and blow up a bomb? That would be interesting.
Let me know what you think of these ideas so far.
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