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Am I the only one who didn't find them that troubling? It's just a matter of timing... and instead of jumping, run off the edge and hang.
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They weren't too problematic or agitating for me either. And I reckon JAW will keep these sections intact, as they have an admiration for tough, retro style games. They might alter it slightly. But I doubt they'll go easy on us with the difficulty. They didn't with Gravity Crash.