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  #32  
02-07-2011, 06:28 AM
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Sekto Springs
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: May 2003
: In the smile of every larvae.
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With flick screen, Abe moves through the world. With scrolling, the world moves around Abe.
That much is true.
Let's not forget however that this is all being done for the sake of marketing. They have the resources at this point to make a whole new game, but they aren't going to do so until they remind the new generation of gamers what Oddworld is. Polishing up their two most acclaimed games from the franchise and putting them on display.
To ensure renewed interest and a fresh crop of fans, they're going to have to choose whats marketable over kitsch value. We're a bunch of stuffy veterans who are used to the original games, but I'm pretty sure that newcomers to the franchise will be downright annoyed with a 2.5D game with flick-screen dynamics.
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