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  #30  
02-06-2011, 03:41 PM
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Wil
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BM, you identify that the flick screen mechanic allowed the backgrounds to be higher quality than late 90s realtime could provide, but that's not the case now. You say that changing from flick screen to smooth scrolling would make the game entirely different, but you don't cite any puzzles where this would be the case, and if you would care to cite some, I'll cite a greater number where very little would have to be changed to make the puzzle work.

And it does stand to reason that puzzles will be changed. The reason bats and pendulum traps have never been since AO is because the majority of players hated them. To include them as gameplay elements would be a strange decision.
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