
01-31-2011, 03:35 AM
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Posts walls of text
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: Aug 2007
: based damage system
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Rep Power: 30
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New post from Stewart Gilray over on the Steam forums: http://forums.steampowered.com/forum...2&postcount=14
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Morning guys ...
This wasn't supposed to be announced until E3, so I'm not going to go into too many details here, but suffice to say, if you've read interviews I've done over the past 10 months, you'll notice in some I mention that we've been trawling through old backups for old data...
The original game art was built with SGI machines as "NURBS" ALL OF IT, characters and environments etc...
That data is our source ;-)
Also imagine if you will a game that has "living" backgrounds, e.g. in the "Escape from Rupture Farms" area, there's the silhouetted escape route, those static spot lights in the background are no longer static 
As for anything else, that's it for now, I'm saying nothing
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Emphasis mine.
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