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01-30-2011, 06:53 AM
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Software Bug
Formerly Tim Cottenham
 
: Jun 2004
: Groningen, Netherlands
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Thanks to everyone for their kind comments

:
Tim, I'm assuming it would be possible for custom maps to be made for this too? Like, a slig barracks?
Yeah it's just a 3D object in 3ds Max so everything can be used as levels. The reason I chose Sloghut for the first release was that it connects to Oddworld Munch's Oddysee, it's a part that players recognize and the last thing I want to do is make a custom map that actually doesn't have any 'odd' feelings Of course after the release I could add new maps including custom maps.

:
hm why are the maps in munch unusable?
They aren't unusable (Where did you read that?) They are just compiled into .nif files (Used by the Munch's Oddysee) to use them in the tools I use to create games I have to convert them to other files, which is a bit more extra work but is worth is They do however need a lot of tweaking because they weren't designed for a FPS game, they were made for a third person game with a linear game story so I need to create more paths and walkways everywhere to make it enjoyable

Time for your opinion!
So guys! Which Blitzpacker gun do you like better, the pre-Munch's Oddysee one (top picture) or the Munch's Oddysee one? (bottom picture)
I think the pre-Munch's Oddysee one looks freaking badass but I'm not making this game just for me Share your opinion please! (Thanks to http://oddworldlibrary.net/archives/togg/ for the images)

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