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So tell can you tell us a little about what you plan on the game including? I take it it's an FPS.
~Blessed be
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Yeah sure

It indeed is planned to be an FPS
(first person shooter). I have thought about a system like Stranger's Wrath, switching between first and third person but decided (for now) take it simple and just use FPS and maybe add Third Person later if people enjoy the game.
I think I will include one level in the first public release, and that one is probably going to be Sloghut 1027, the one you can also see in the screen shots. I am still working on increasing texture size (by redoing the whole texture) and increasing the 3D meshes so that they have more detail.
It already includes a working Recycler (Had to rescript and reanimate the whole machine.) Also already in the game are Snuzi and Blitzpacker vendo machines. There are three weapons in the game as of now which are the Snuzi, Blitzpacker (Can be seen carried by two of the mudokons in the first post screenshot) and the Spoocebow (carried by the mudokon on the upperleft in the first post screenshot.) As you can see there are also different characters to choose from, but as of now are limited to the Mudokon race only. Currently included are Abe, Native, Shaman, Tomahawker, Slave and Mudarcher. (Abe, Slave and Tomahawker can be seen in the first post screenshot.)
Again, if people will like the game I will add more features such as new levels etc.
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is it gunna be an online fps or is there a storyline?
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Its going to be an Online FPS, I am currently evaluating my options for the network side, I might use smartFoxServer which has an excellent reputation within the Unity3d community and has a free version that supports up to 20 players. I am not to familiar with it but I am learning on the go.
Here is another cool thing, how it currently looks in first person. (Mind you, the meshes and textures are stil low-quality and the White line and dot are used for debugging and scripting the weapon's functions)
Full size (1280x800).