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  #32  
01-07-2011, 12:32 AM
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Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
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I think the problem in MO is that they tried too much to keep ideas and concepts from their 2D games and tried to make it work in 3D. And one hit death would have been impossible in MO the way it is now.

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