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The problem with making munch one-hit kill deaths is that it would probably end up more frustrating than oddysee. You have to consider how many angles you can get killed from, how much stuff can attack you at one time, and the simple fact that you don't have a clear view of everything around you. It just turns into a badly designed survival game at that point
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It only took armored Vykkers 2-3 hits to kill Munch or Abe, and I remember that being incredibly annoying as it was. One hit kill in any 3D game is a bad idea, especially one like MO where you play characters that aren't sufficiently armed and have no ranged attacks.