thread: .lvl files
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  #1546  
01-06-2011, 01:02 PM
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SligValet
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: Apr 2007
: Sweden
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SligValet  (79)

:
Well heres what I have been working on in my spare time:



Enjoy :P

Codenamed Abe Legends...
Holy shiet, that's awesome! You are now a god to me :P

And Scraby, the grid screen was a hidden test screen for one of the betas (correct me if I'm wrong) of AO


:
Looks awesome at first but then i recognize it does not shadow crossfading and lights with different colors and so on like the original.
Hammer editor is faster and easier than 3dsmax + better 3d than photoshop.

I wish hammer editor has 2d sidescroll rendering feature.
Else i need a thrid party VMF and BSP 2d sidescroll render.
Just ask Ryan Gregg after the source code from Crafty Object Viewer if he never will implement the 2d sidescroll rendering feature.
The downside of Hammer is that it can't really render lighting in realtime unless you compile the map and go ingame.
The pre-existing 2D Ray Lighting thing for the L4D2 Hammer is shit and takes ages aswell.
+ The perspective of the camera is off and not that fitting for making sidescroller levels like these.
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Last edited by SligValet; 01-06-2011 at 01:11 PM..
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