Hey, I have thought of a list of new features to the editor (but not the actual game editing)
1. The "Add New Object" list needs to be Alphabetical and/or Categorized. like,
"Characters","Explosives","Controllers" etc something like that.
and even possibly just have a new panel on the right side with a list of objects that once hilighted can be placed in the editor somewhere as soon as clicked somewhere on a grid area?
2. Quite an obvious one but il mention it anyway, is to get the Undo/Redo button working lol.
3. It would be nice to have something as simple as NovaMan said with holding shift or something to fast clone objects making the level making process much faster and easyer.
4. Objects should atleast automaticly switch to load in that screen as there default setting when dragged to it.
5. When it comes to positioning Walls and floors there needs to be a Horizontal and Vertical position fix for moving the walls and floors around so that it dosen't just drag them anywhere and takes the entire line around and not just 1 point. (you could also fix the slight bug with the offsetting on the collision line on AO, It seems off quite a bit from the ground and the only part of the line that actually marks the ground is the bottom of the far arrow which is really quite difficault at times to line up. As for the Abe's Exoddus editor it's fine.)
6. Being able to Remove all collisions and then add them back as you need them is nicer than having to scroll all over the screen to find vacant collisions.
I mean it's gotten to a point now where the editor pretty much has every thing for AO and dosen't really need much more from the game and should be considering GUI updates.
It's nice having these features to make levels but when it comes to me seriously making something it takes me atleast 4 hours to get 4 screens made as I'm looking all over the place for objects and/or characters.
But I wish you all the best on this project and atleast for AO you're 90% complete with all of its editable features. The only things I can think of that it dosen't allready have is an FG1 editor, CAM object load feature and a scrolling sign text editor (however thats in the exe so idk about that).
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Working with 3D and Animation.
***** Oddworld Fan Game Maker *****
Last edited by SligStorm; 01-09-2011 at 04:52 AM..
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